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Max Players: 5

Review: Lunar Skyline (Dead Alive Games)

·912 words·5 mins
Euchre, Spades, or Hearts… trick taking games are classics for a reason, but what if they could be more? 10+, 2-6 players, 15-30 minutes

Review: Tangram City (Capstone Games)

·929 words·5 mins
The name on the box declares the game’s basic idea right from the start, but Uwe Rosenberg’s Tangram City from Capstone Games still keeps plenty of surprises under wraps. 8+, 1-5 players, 30 minutes

Review: Distilled (Paverson Games)

·850 words·4 mins
You still can’t quite believe it, but the letter in your hands is very clear. 14+, 1-5 players, 30 minutes/player

Review: First Rat (Pegasus Spiele)

·933 words·5 mins
Everybody knows the moon is made of cheese — and for the comic book-reading rats of the local junkyard, it’s an article of faith. 10+, 1-5 players, 30-75 minutes

Review: The Rich and the Good (Ares Games)

·985 words·5 mins
In The Rich and the Good from Ares Games, you’re a commodities trader in the midst of the Second Industrial Revolution. 13+, 2-5 players, 45-60 minutes

Review: Sushi Boat (Japanime Games)

·945 words·5 mins
I hope you’re hungry, because we’re bringing a sushi restaurant to your table. 8+, 2-5 players, 30-75 minutes

Review: Puerto Rico 1897 (Ravensburger)

·870 words·5 mins
Andreas Seyfarth’s Puerto Rico has been reprinted and expanded over the years and even given the deluxe anniversary treatment. 12+, 2-5 players, 90 to 150 minutes

Review: Free Radicals (WizKids/NECA)

·868 words·5 mins
When we gaze across the variety of game systems, our eyes always linger on asymmetrical games. 14+, 2-5 players, 90 minutes

Review: The Goonies: Never Say Die (Funko Games)

·843 words·4 mins
We’ve seen lots of companies take the characters from a movie or TV show, slap them haphazardly onto a game framework, and count on fans to buy their creation just because of the name. 12+, 2-5 players, 50 minutes

Review: Thrown (WizKids)

·815 words·4 mins
If you analyzed the universe of basic game mechanics, you’d find that trick-taking and dice rolling are a pretty common things. 14+, 3-5 players, 5 to set up, 45-60 minutes to play

Review: Raccoon Tycoon (Forbidden Games)

·815 words·4 mins
“Tycoon.” For players who know and love it, that one word instantly defines the key parts of a whole genre of world-building games. 8+, 2-5 players, 5 to set up, 45-90 minutes to play