Fans and players launched into the new world of Starfinder Second Edition (2e) when the Player Core released in early August. 16+, 3-7 players, 3-4 hours
Running between train cars, grabbing bags of gold, climbing onto the roof, and getting whacked by an overhanging swivel arm — it’s all in a day’s work for train robbing varmints in just about every movie about the Old West. 10+, 3-8 players, 40-60 minutes
Seven years after its successful launch, the Starfinder Roleplaying Game is headed for a second edition — and Paizo wants everyone to get a voice in its creation. 13+, 3-7 players, 3-4 hours
Every fantasy adventure features the stuff of bardic songs: terrible monsters, dangerous locales, dastardly villains, and heroic deeds — and, of course, a tavern where our heroes gather and enjoy each other’s company. 14+, 3-8 players, 20-60 minutes
When Paizo’s Starfinder roleplaying game launched, players could choose among only a handful of species options for their characters. 16+, 3-7 players, 2+ hours
When we think about new roleplaying game products, we usually imagine source books with rules, monsters, and character classes, adventure modules that explore some new part of the world, or maps to simplify combat and exploration. 8+, 3-6 players
In the futuristic universe of Starfinder, players can experience an endless number of fantastical and unique planets, all teeming with curious, exotic, and often dangerous species and locations. 8+, 3-6 players
If you analyzed the universe of basic game mechanics, you’d find that trick-taking and dice rolling are a pretty common things. 14+, 3-5 players, 5 to set up, 45-60 minutes to play