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Min Playtime: 40m

Review: Milkman (Dice Hate Me Games)

·944 words·5 mins
Milkman, from Dice Hate Me Games, takes you to a time when people were more directly connected to the origins of their food, much like today’s “farm to fork” movement. 10+, 2-4 players, 40-60 minutes

Review: Tower Up (Monolith)

·908 words·5 mins
In Tower Up from Monolith, two to four players take the roles of construction companies expanding the city’s downtown. 10+, 2-4 players, 40-60 minutes

Review: Colt Express Big Box (Ludonaute)

·930 words·5 mins
Running between train cars, grabbing bags of gold, climbing onto the roof, and getting whacked by an overhanging swivel arm — it’s all in a day’s work for train robbing varmints in just about every movie about the Old West. 10+, 3-8 players, 40-60 minutes

Review: Bonsai (DV Games)

·911 words·5 mins
There’s something magical about bonsai trees. 8+, 1-4 players, 40 minutes

Review: The Colonists (Mayfair Games)

·818 words·4 mins
The word “epic” gets thrown around a lot in movies and books — epic adventures, epic battles, epic tales, and such — but we don’t see it applied very often in board games. 14+, 1-4 players, 10 to set up, 40-360 to play

Review: Mystic Vale: Vale of Magic (AEG)

·834 words·4 mins
The druids of Gaia face untold challenges, dangers, and opportunities in Mystic Vale: Vale of Magic, the new expansion for AEG’s Mystic Vale. 14+, 2-4 players, 5 to set up, 40-60 to play