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Min Playtime: 45m

Review: Kinfire Chronicles: Night’s Fall (Incredible Dream)

·906 words·5 mins
Kinfire Chronicles: Night’s Fall by Incredible Dream Studios is the newest — and possibly largest, because this game is physically huge — installment in a series of titles set in the fantasy world of Atios. 14+, 1-4 players, 45-60 minutes

Review: Salton Sea (Devir Games)

·961 words·5 mins
In a time when global warming, alternative energy, and electric vehicles seem to be on everyone’s mind, the Salton Sea in California feels like a mirage. 14+, 1-4 players, 45-60 minutes

Review: The Rich and the Good (Ares Games)

·985 words·5 mins
In The Rich and the Good from Ares Games, you’re a commodities trader in the midst of the Second Industrial Revolution. 13+, 2-5 players, 45-60 minutes

Review: Doodle Dungeon (Pegasus Spiele)

·864 words·5 mins
When your new dungeon turns out to be nothing but an empty cave, it’s time to channel your inner dungeon builder and get to work. 10+, 2-4 players, 4 to set up, 45-60 to play

Review: Succulent (Renegade)

·825 words·4 mins
Gardening is calm and patient work that demands skill, planning, and an eye for color and design. 10+, 2-4 players, 45-60 minutes

Review: The Aquicorn Cove Board Game (Renegade)

·892 words·5 mins
Cooperative play, the challenge of balancing conservation with development, plus possibly the cutest meeples ever seen on a game board—all of that adds up to The Aquicorn Cove Board Game experience from Renegade Game Studios. 10+, 2-4 players, 5 to set up, 45-60 minutes to play

Review: Volcanic Isle (Arcane Wonders)

·840 words·4 mins
Let’s start with the basics: In Volcanic Isle from Arcane Wonders, the island you’re on will sink. 13+, 2-4 players, 5 to set up, 45-60 minutes to play

Review: Thrown (WizKids)

·815 words·4 mins
If you analyzed the universe of basic game mechanics, you’d find that trick-taking and dice rolling are a pretty common things. 14+, 3-5 players, 5 to set up, 45-60 minutes to play

Review: Raccoon Tycoon (Forbidden Games)

·815 words·4 mins
“Tycoon.” For players who know and love it, that one word instantly defines the key parts of a whole genre of world-building games. 8+, 2-5 players, 5 to set up, 45-90 minutes to play

Review: Scorpius Freighter (AEG)

·823 words·4 mins
The dream of the Scorpius system started with such hope, but it turned dark over the years. 14+, 2-4 players, 5 minutes to set up, 45-60 minutes to play

Review: KeyForge (Fantasy Flight)

·815 words·4 mins
Some years ago, legendary game designer Richard Garfield had a wild idea for a card game. 14+, 2 players, 2-3 minutes to set up, 45 minutes to play

Review: Arcadia (APE Games)

·951 words·5 mins
Confession time: I always wanted to run an amusement park. 8+, 2-4 players, 10 to set up, 45-60 to play